The Camera….

August 11, 2008 – 10:24 am

Some say it adds 20lbs, but in SL, where you can be sculpted to perfect, the only thing it adds is 3 meters… of distance, between it and the avatar. This has proven to be the biggest hurdle in all the things I’m doing. Odd, I know, considering all the other things I have to deal with… llScript, media imports, exports, embeds, and, oh yeah, the conceptual framework of this entire project. But, in all sincerity, the only thing that has thrown a “monkey-wrench” into any of my plans is the fact that the camera is not where they avatars eye’s are. Now, to be sure, I completely understand why this is, and agree that is should be back there, but figuring out how to deal with it has proven to be a bit of a challenge. It certainly changed how I build a few of the modules; Specifically the “HTML tunnel,” but really every item has been effected and re-engineered to accommodate this fact, and the fact that I can’t count on a typical user manipulating their camera.

All in all, though, I have to say it has proven to be a decent catalyst to be even more vigilant with respect to focusing on how the people who will use the space will indeed ACTUALLY use this space… in direct oposition to how I imagine they’ll use it.

I do believe there is a way to set the camera to particular spots, but this will be an “add on” if I have time, and not a primary function because I want users to be able to walk around these things… not just view them from one location.

Post a Comment