Archive for July, 2008
Saturday, July 19th, 2008
I'm fairly certain this needs no extra explanation – at least not from me
Posted in issues | No Comments »
Tuesday, July 15th, 2008
I've seen examples of video clips used in-world to explain things going on, or provide "how-to" type tutorials. I could see this working if the clip was of an avatar, or if it included a narrator that was proportional to the viewer/avatar's size. I suggest these options because I want ...
Posted in preplanning | No Comments »
Tuesday, July 15th, 2008
In the simplest examples a walk though is of a building, you can walk around the space, or a digital representation of it, and "experience" it. More complex "walk" through might allow a participant to actually fly through a molecule, or through a tsunami (again like the NOAA example). The ...
Posted in preplanning | No Comments »
Tuesday, July 15th, 2008
These seems like an odd item on some levels, but I included and considered how I might construct an experience where someone would solve a math problem because I mean, more or less, I might want to use other types of programming that might mimic the ideals and process of ...
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Tuesday, July 15th, 2008
There are more and more tools that will allow a user to "draw" in-world in SL. Items like "doodle-draw" (http://simteach.com/wiki/index.php?title=SL_Doodle_Draw) are a great example. There are plenty of other immersive environments that are providing these tools as well. Most of them are designed for interaction with other avatars, and that ...
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Tuesday, July 15th, 2008
Artificial Intelligence (to some extend) is another option I considered. There are a few items I've seen where they create "chat-bots" (like "ALICE" [http://alicebot.blogspot.com/2008/05/pandorabots-has-xml-rpc-interface-that.html, http://simteach.com/wiki/index.php?title=Linden_AIML#LindenAIML_script] for different purposes, such as ESL. I could see something where a user could be asked questions, but this is also not really the type ...
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Tuesday, July 15th, 2008
Stands for Heads up Display. I'm not sure I want to use one as I build my exercises/experiences in SL. At first I thought I would, but now I feel like using it might actually break the "immersion" I initially envisioned. Noting that there are many things a HUD is ...
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Friday, July 4th, 2008
Linked here is a pdf of my proposal. Essentially, in a nutshell I'd like to test some of the theories I (and many others) have about what an immersive environment, such as Secondlife, is good for. I intend to take some of the concepts and topic I currently teach (either ...
Posted in general | No Comments »
Wednesday, July 2nd, 2008
This is the first of many posts to this blog. This blog will be dedicated to my thesis – it's research, development, and production . I am focusing on translating some of my currenty teaching materials from a “traditional†format (that being either face to face or even an online ...
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